A 2.5D adjacency combo puzzle

Every tile changes the empire.

Build beside the right neighbors, watch the whole city react, and finish before food, power, harmony, or time runs out. Every placement shows its consequence before you commit.

  • Quick Build · 60 sec
  • Empire Run · 3 min
  • No sign-up
Garden Belt · Empire Run02:14
Food68
Power42
Gold95
Happy74
Preview · place · react

A city puzzle you can understand by watching it move.

Green links reward useful neighbors. Red links expose pollution and bad planning. Resources fly to the HUD, buildings grow, and the next decision is ready immediately.

+

Build relationships

Homes love parks, farms form food districts, and civic buildings strengthen the blocks around them.

±

See the consequence

The preview shows cost, reserves, population, harmony, affected tiles, and named combos before placement.

!

Keep it alive

Population only counts when food, power, harmony, pollution, and the treasury remain under control.

Your first run

Start making meaningful choices immediately.

  1. Place a House.
    Your first residents immediately consume food and power.
  2. Add a Park beside it.
    A green link creates a Happy Neighborhood combo.
  3. Move power away.
    The same Power Plant is useful at a safe distance and harmful beside homes.
  4. Retry with one better idea.
    The result names the shortage and puts the restart button first.